observable collections and performance penalties
Sunday, February 25th, 2007In thinking about observable collections, you come upon one basic performance penalty that is applicable to a much larger design paradigm, or at least one real (and defensible) penalty. This is the price of eventing, and in certain situations it can bloom somewhat quickly. I can only imagine that this and the complexities of choosing a good eventing system were the reasons why Java has no observable collections (as I wrote about here).
